Gaming ReadSpeaker Releases SDK for Nintendo Switch™ Game Development December 23, 2021 by Jean-Rémi Larcelet-Prost ReadSpeaker is pleased to announce the availability of the SDK for Nintendo Switch for Nintendo Switch application (game) developers. SDK for Nintendo Switch ReadSpeaker’s SDK… Read the full article
ReadSpeaker News Spotify Uses ReadSpeaker to Power Custom Voices for Car Thing Smart Player September 21, 2021 by Gaea Vilage ReadSpeaker’s industry-leading neural text-to-speech technology to power custom in-vehicle voice assistant UPPSALA, Sweden. – September 21, 2021 – ReadSpeaker, the most trusted, independent digital voice… Read the full article
ReadSpeaker News Conversational Humanoid Robotic Bartender Entertains Guests at the MSC Virtuosa Starship Club August 13, 2021 by Gaea Vilage An immersive experience involving mixology skills and humanlike interaction, speech-enabled by ReadSpeaker.
ReadSpeaker News PocketBook Users Enjoy Books Read Aloud by ReadSpeaker’s Lifelike Voices July 1, 2021 by Gaea Vilage Pocketbook users now enjoy listening to books read out loud by ReadSpeaker’s 94 lifelike voices, in 30+ languages with release update 6.4.
Gaming Voice-enabled “Hello Kitty’s Room” game on Google Assistant uses ReadSpeaker May 25, 2021 by Jean-Rémi Larcelet-Prost We are pleased to announce that ReadSpeaker’s neural text-to-speech (TTS) technology has been selected for the voice-enabled “Hello Kitty’s Room” talk game produced by WFS… Read the full article
ReadSpeaker News Bol.com Launches Custom Branded Voice Using ReadSpeaker December 8, 2020 by Gaea Vilage Bol.com is leading the way with an custom voice experience that serves as the centerpiece in their innovative voice % strategy.
ReadSpeaker News Zoe the world’s first virtual personal cruise assistant powered by AI and ReadSpeaker March 3, 2020 by Roy Lindemann Zoe the world’s first virtual personal cruise assistant powered by artificial intelligence – designed exclusively for MSC Cruises’ guests.